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- # Licensed to the Software Freedom Conservancy (SFC) under one
- # or more contributor license agreements. See the NOTICE file
- # distributed with this work for additional information
- # regarding copyright ownership. The SFC licenses this file
- # to you under the Apache License, Version 2.0 (the
- # "License"); you may not use this file except in compliance
- # with the License. You may obtain a copy of the License at
- #
- # http://www.apache.org/licenses/LICENSE-2.0
- #
- # Unless required by applicable law or agreed to in writing,
- # software distributed under the License is distributed on an
- # "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
- # KIND, either express or implied. See the License for the
- # specific language governing permissions and limitations
- # under the License.
- from . import interaction
- from .interaction import Interaction
- from .mouse_button import MouseButton
- from .pointer_input import PointerInput
- from selenium.webdriver.remote.webelement import WebElement
- class PointerActions(Interaction):
- def __init__(self, source=None):
- if source is None:
- source = PointerInput(interaction.POINTER, "mouse")
- self.source = source
- super(PointerActions, self).__init__(source)
- def pointer_down(self, button=MouseButton.LEFT):
- self._button_action("create_pointer_down", button=button)
- def pointer_up(self, button=MouseButton.LEFT):
- self._button_action("create_pointer_up", button=button)
- def move_to(self, element, x=None, y=None):
- if not isinstance(element, WebElement):
- raise AttributeError("move_to requires a WebElement")
- if x is not None or y is not None:
- el_rect = element.rect
- left_offset = el_rect['width'] / 2
- top_offset = el_rect['height'] / 2
- left = -left_offset + (x or 0)
- top = -top_offset + (y or 0)
- else:
- left = 0
- top = 0
- self.source.create_pointer_move(origin=element, x=int(left), y=int(top))
- return self
- def move_by(self, x, y):
- self.source.create_pointer_move(origin=interaction.POINTER, x=int(x), y=int(y))
- return self
- def move_to_location(self, x, y):
- self.source.create_pointer_move(origin='viewport', x=int(x), y=int(y))
- return self
- def click(self, element=None):
- if element:
- self.move_to(element)
- self.pointer_down(MouseButton.LEFT)
- self.pointer_up(MouseButton.LEFT)
- return self
- def context_click(self, element=None):
- if element:
- self.move_to(element)
- self.pointer_down(MouseButton.RIGHT)
- self.pointer_up(MouseButton.RIGHT)
- return self
- def click_and_hold(self, element=None):
- if element:
- self.move_to(element)
- self.pointer_down()
- return self
- def release(self):
- self.pointer_up()
- return self
- def double_click(self, element=None):
- if element:
- self.move_to(element)
- self.click()
- self.click()
- def pause(self, duration=0):
- self.source.create_pause(duration)
- return self
- def _button_action(self, action, button=MouseButton.LEFT):
- meth = getattr(self.source, action)
- meth(button)
- return self
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